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Rise of the Runelords, D&D/Pathfinder RPG, "Vague Connections", Nottingham


Laurent posts: 1029 United Kingdom

Ian,

Just a few things before the next game, First thanks for a great first game session and sorry about the slight rules lawyer-ing I did with the attacks of opportunity against one of groups magic users, did not want to see him go squish Vs one of the ogre kin.

No worry about that, when the party was low-level, they used to have a Gnomish Sorcerer whose role was to summon an Eagle to fly into the threat range of a creature just for the monster to spend his AoO.
Now that they are at level 6, Marcus the Thief plays the role of the Eagle thanks to his annoyingly high AC when avoiding AoO. Marcus has taken the mobility feat.

1. What are my uncle's name and the town? Sorry forgot it.

Your uncle is Maelin Shreed LG male human Cleric of Erastil 6.
The town is "Turtleback Ferry", LN, population 430, 91% human.
Typical D&D medieval fantasy frontier town.
Local industry: fish.

2. Do I get on with him?

He is a nice guy, but unlikely to get involved in anything big. He sent a request to Magnimar for some support with regards to the absence of Ranger patrols of late.
He did not like having "Paradise" moored in town and has an "I told you so" attitude towards people who have lost close ones to the disaster.
He advised you against looking for trouble by spying on the Grauls on your own. The Ogrekins had been cowed years ago and a tacit understanding between them and Turtleback Ferry developed: "Don't poke them and they wont eat your children".

You went gambling a bit at "Paradise" then realised that something was wrong, you won a bit too easily. Smelling a rat, you took your gains and never gambled there again. A wise choice as less than a week after you decided to stop gambling, the barge caught fire and sank with eighteen dead.
Your uncle disapproved of your gambling.

''3. Which side of the family is he one for me?
Your choice.''

4. Did he send me to investigate the rangers' disappearance or is that of my own initiative?

Your own initiative, you will prove him wrong when you free the rangers. There is nothing evil about your uncle, Erastil is a god of nature and tend towards "balance".

5. If it's my own initiative why am I doing it? Was one a good friend? Do I have a vested interest in getting them back?

You could be a good friend of one of the rangers, whom you expected to be on the missing patrol:

Vale Temros would be your best mate. His parents were Black Arrows, they got killed by the Grauls years ago. He has a knack for siege tactics, in game terms some ranks in Knowkedge (architecture and engineering).
Kaven Windstrike is another Black Arrow you know of, he is a f***ing twat and a coward. He may have been romantically involved with Lady Lucrecia. Then again, you enjoy hearing disparaging rumours about him. He always volunteers for the Turtleback Ferry patrol route - the safest.
You do not know the name of the third Ranger, the one with the Black Bear animal companion the party rescued earlier on (the bear not the ranger).

6. Since I am a fighter am I part of the town guard/ militia? If so what rank am I?

You could be in the militia, then again, the town is pretty small and depends on Fort Rannick for protection. Your character should not have any responsibility like constable or sheriff though as he will need to stick with the party.

7. What's my reputation in the town and the town folk there? Is joining the group good for me to get away from there or will I see it as a way to do greater good?

You crave for adventure, Turtleback Ferry is a bit boring. Unless you want to have more flavour for your PC, I cannot see any reason for him to have a specific background.

Sorry about all the questions. See you Wednesday for the next session.

As a GM I do not really care for elaborate background.
For me, role-playing is usually limited to the current action in the game, Paizo's adventures tend to have a good mix of interaction/combat.

See you on Wednesday.

Laurent,


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