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Rise of the Runelords, D&D/Pathfinder RPG, "Vague Connections", Nottingham


Laurent posts: 1029 United Kingdom

Dear Players,

Latest game session

A bit of an average session last night, cannot win all the time I guess. The CR9 tag on the Dire Crocodile was a bit low. The plan was to offer a challenging encounter as a one-per-day format, i.e. fresh party and no reason to save spells for later. CR9 for an EL6 party is indeed challenging withour being impossible. CR12 for an EL5 party, as in the case for Xanesha, was meant to be impossible without a plan.

As it turned out, I had to keep the croc on a leash for the first two rounds for fear of killing, and digesting two PCs. My rolls were average, even low to some extent, and the party did not make any stupid mistake, carefully checking the AoO from the 15ft threat radius; still the beast was way above its CR.

The beast retreated at soon as it dropped below one third of its HP, with one meal in her stomach. I would have loved to have her retreat once below half but she had nothing to eat at that time! The bite, grapple, swallow then swim away scenario should have been expected. Doing that to the donkey would have been unfair to the owner and the party as a whole because of the loss of magical items stored on the poor thing.

The Ogrekin, Rukus I think, and his hounds were otherwise a cakewalk. Again, I have to let you play with your bow and arrows at times, so it was only fair to give you a round for that. The party is now at the farm, just behind a corn field and has no reason to stop for a night (Wizard, Sorcerer) and a day (the Priest gets his spell at night) to spell up; in fact it cannot since it now knows of at least one Black Arrow Ranger being kept prisoner. So in a way it may have cost the GM an Ogrekin and five hounds, but you spent at least a haste spell. You have a lot of resources, but the casters should learn that they do not have to cast every round. The Graul farm is going to be a tall order to do in one go (one game day but many game sessions) and should eat in the party's healing reserves (I assume you have a lot of wands and scrolls).

Since I expect seven players next week, the scale-up rules will apply again (I had dropped them when we were running at four to five players after Marie having left).

  • double the amount of gribblies (support troops like Goblins, Hounds, Hobgoboes, Skellies, etc).
  • 150% to 200% HP for named NPCs.
  • 150% HP for ecounter specific monsters, but still generic as "from the Pathfinder Bestiary".

All these rules apply when appropriate and according to room size in a dungeon obviously. The XP gain is commensurate to the HP increase, I need to dish out more XP too to compensate for an adventure sized for four PCs.

Event registration
Could you please add your name on the calendar event corresponding to "Rise of the Runelords" July 21st. I mean the calendar "page" you get when clicking on the calendar event and not the game page itself.

Calendar event page:
It has the cover of "Rise of the RuneLords" player's guide.
This is a short description, or vignette, for the event.
It has an "add me to the list of participants" box. You should see Laurent and Len2 (a test profile from the administrator with only basic member privileges).

If you have any trouble with that, please go to the debug thread, read the entries pertaining to our peculiar issue (the add me box not being seen) and drop requests for help there if need be.

Rise of the Runelords game page:
This page displays the cover of the current adventure and provides more information about the game such as its history and links to the discussion thread.

This is a change from the Meetup.com format as our new calendar has automatic hovering pop-up display when one leaves the mouse pointer on an event. Thus the event should not spill all over the page, hence the vignette idea to link to a bigger and more complete page.

Laurent,


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