on Wed 27 of July, 2011 10:22 BST, by Laurent
posts: 1029
Dear players,
The game is on tonight. I should be home earlier to prepare it properly.
Those of you who are thinking about starting a fight will be given another round to think clearly about it. Charm and compulsion effect encounters are very dicey to handle. If the rolls favour the players for their saves, they become a walk in the park. As soon as one or more players thinks of the opposition as their best friends ever, this is the beginning of the end. Charmed people are merely out of the combat, and dominated ones play with the opposition. While not technically a TPK, half the party can be written off pretty quickly, with the other half lost within a couple of game days after the Succubi get bored or negative levels finish the PCs off.
Rise of the Runelords
Dear players,
The game is on tonight. I should be home earlier to prepare it properly.
Those of you who are thinking about starting a fight will be given another round to think clearly about it. Charm and compulsion effect encounters are very dicey to handle. If the rolls favour the players for their saves, they become a walk in the park. As soon as one or more players thinks of the opposition as their best friends ever, this is the beginning of the end. Charmed people are merely out of the combat, and dominated ones play with the opposition. While not technically a TPK, half the party can be written off pretty quickly, with the other half lost within a couple of game days after the Succubi get bored or negative levels finish the PCs off.
Laurent,