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Rise of the Runelords, D&D/Pathfinder RPG, "Vague Connections", Nottingham


Laurent posts: 1029 United Kingdom

Owen,

The end game with Xanesha will be a bit different as one of the PC, the Thief, is charmed by the Lamia Matriarch. The old clock-tower has already been used once for the first attempt, and my bet is that the party will try to corner her at he inn she is known to frequent.

In other words the end of the adventure should be slightly changed from the original one.

Introducing the new PCs.

I will bring your Paladin as a member of the guard, special agent of the mayor. I do not know what Alex is playing, but he shall be with you.

Magnimar has a heavy bureaucracy with the mayor seriously restricted by a council.
Justice Ironbriar had powerful friends and made sure that investigations into gruesome murders never came to fruition. The mayor pays some of his guards extra to sort out problems on the side, bypassing the tribunals for instance. Your Paladin is one of these agents. He will be sent to contact the party and inform them that their actions are being watched and that as long as their goals match those of the mayor, however directly or indirectly, some of these "actions" - such as casting a fireball from the street into a well known business with many passerby as witnesses - can be overlooked. The two new PCs will therefore introduce themselves as observers and facilitators.

The next adventure is going to be a mission offered by the mayor of Magnimar, so this little introduction should be perfect.

List of equipment
Could you list all the special equipment the two new PCs have bought with their cash allocation?
I have a lot of Paizo Gamemastery Item cards, so any magical weapon, suit of armour, potion, headband of intellect, etc, can be given as an item card.
Please list anything magical, alchemical, or masterwork.

I will try to sort that out before the game.

Laurent,


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