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Rise of the Runelords


Laurent posts: 1029 United Kingdom

Dear players,

Game session.

Again it is great to have character sheets to play a game and your humble GM should indeed keep that in mind. The reason they were not in my bag was that I had taken the time to file them properly to liberate some card holder sheets for Nick. The binder ended up on the other side of the table and forgot to grab it when packing my gear. rolleyes Lucky me I live nearby.

The first encounter with the Trolls was a game of two halves, jumpers for goalposts, Ron Manager in Saturday afternoon is football, etc. Needless to say that the Trolls dominated the first half hands down, lovely ranseurs!

That damn bat got a brilliant idea with that nasty wall of fire though, so despite the pummelling that Thorak went through at first, he did a lot for the party. Taking the excuse of getting a bus before half past ten was no excuse to score a critical hit on my poor Runeslave Giant and finish him off. This was not Cricket! (Adam, this is an idiomatic expression, no need to point out "Of course it was not Cricket, we were playing D&D").
Just you wait when I bring in the Scanderig and start stripping suits of armour away!

Adventure background.

We are potentially two sessions away from the end of this adventure, I have enjoyed running this one nearly as much as the others, but I still have the feeling that something is missing. It may also seem like a collection of monsters to the players, especially in Jorgenfist. The attack on Sandpoint was themed, i.e. Stone Giants with help from an evil Dragon, a believable mix assuming an intelligent Big Bad Evil Guy running the show.

The library level, where you are operating at the moment, is themed as "ancient relic of Thassilon", so those who have been in the gaming group for a while should expect all sorts of strange templated monsters and high magic. This is the type of adventure where everything makes sense to the GM, thanks to the background, but may not make much sense in turn to the players who genuinely have reasons to ask themselves "Why is there a Kobold here, why some Trolls, what about the Lamias?" They all have a reason to be there, so "Fortress of the Stone Giants" is not really a WotC adventure where "There is a Troll here because there is a Troll and err... well...". I can tell you off-character, and usually I try to give the info away, but again I cannot really find a way of doing so in-game. There is only so much Knowledge (whatever) checks can give. Diplomacy and talking to monsters before ripping open their chests and gobbling down their warm beating hearts, is not really an option either; again unless you have means of making you appear to be Giants of some sort. So this adventure does suffer from difficulties in plot exposition.

Bester's fist.

I knew I remembered reading something somewhere about Bester's fist being clenched all the time.

From the wikipedia page:
Bester's left fist is always clenched, a predicament that is never explained or even discussed. Only with the appearance of the second novel in the Bester trilogy (which was published in 1999, when the series had already ended), do we get the explanation.

This shall translate to a 90% arcane spell failure chance for spells with somatic components or the renaming of the PC to "Bob the would-be Dragon Disciple" smile

Game page updated and event posted for next week, as usual, please register.

Laurent,


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