on Sat 20 of Nov., 2010 22:24 GMT, by Laurent
posts: 1029
Dear Players,
Gaming group.
Adam, your lack of enthusiasm is pathetic!
The game is six-player strong at the moment, which is enough for a GM to handle. As you know it is the RotRL crew with you and Paul being replaced by Nick and Simon.
I shall switch the game to Nottingham [FULL] as of the second session.
The Veil of Tears.
As expected, two speed-bump encounters for an adventure opening, but a game change from our most sedate lower-level gaming sessions. We definitely need to roll more dice and flare up the neurons to calculate the XP, and damage!
As pointed out I forgot the fear aura of the Dragon, monster statistic blocks are quite difficult to master at this level and I was bound to miss something.
More serious, i.e. closer to your level, encounters are on your way. There are still the occasional CR8-CR10 puny monster candidate but mixed with some tactical terrain to come, so things could become interesting soon.
Running a high level game has not been as hard or as threatening as I thought it would be, and I enjoyed the session, even though my monsters were hardly a threat. Still there is an LV20 Witch somewhere near the end of the adventure, that should indeed be interesting to run for sure.
Pathfinder Adventures
Dear Players,
Gaming group.
Adam, your lack of enthusiasm is pathetic!
The game is six-player strong at the moment, which is enough for a GM to handle. As you know it is the RotRL crew with you and Paul being replaced by Nick and Simon.
I shall switch the game to Nottingham [FULL] as of the second session.
The Veil of Tears.
As expected, two speed-bump encounters for an adventure opening, but a game change from our most sedate lower-level gaming sessions. We definitely need to roll more dice and flare up the neurons to calculate the XP, and damage!
As pointed out I forgot the fear aura of the Dragon, monster statistic blocks are quite difficult to master at this level and I was bound to miss something.
More serious, i.e. closer to your level, encounters are on your way. There are still the occasional CR8-CR10 puny monster candidate but mixed with some tactical terrain to come, so things could become interesting soon.
Running a high level game has not been as hard or as threatening as I thought it would be, and I enjoyed the session, even though my monsters were hardly a threat. Still there is an LV20 Witch somewhere near the end of the adventure, that should indeed be interesting to run for sure.
The Witchwar Legacy game page has been updated.
Laurent,