Rise of the Runelords, D&D/Pathfinder RPG, "Vague Connections", Nottingham
on Mon 08 of Nov., 2010 18:06 GMT, by Adam
posts: 137
This came up last week. The text (and the +2 bonus) relates to the "Activate Blindly" use of the skill (DC 25), not the "Use Wand" (DC 20) use of the skill. DC 20 with no bonus is better than DC 25 with a +2!
I've been presuming that Marcus can "use wand" with the lower DC of 20 because he's not activating it "blindly" - he bought it rather than found it, and presumably it came with instructions of some kind. Even if he can't always follow them. However, Marcus has a skill of 15, so a roll of 5 or better will do the trick. It would make sense for a bonus for wands that are used regularly (and I certainly wouldn't say no), but that's not what the core rulebook says.
Also according to the official rules, a natural 1 is always a failure which prevents any attempt to use the magic item for another 24 hours, and it's not possible to take 10. If we've got house rules that say different, that's fine with me.
edit* - Marcus could claim the head of the dragon, but he'd probably just run away from it again, and it would prevent him ever entering his own fort.
Rise of the Runelords, D&D/Pathfinder RPG, "Vague Connections", Nottingham
This came up last week. The text (and the +2 bonus) relates to the "Activate Blindly" use of the skill (DC 25), not the "Use Wand" (DC 20) use of the skill. DC 20 with no bonus is better than DC 25 with a +2!
I've been presuming that Marcus can "use wand" with the lower DC of 20 because he's not activating it "blindly" - he bought it rather than found it, and presumably it came with instructions of some kind. Even if he can't always follow them. However, Marcus has a skill of 15, so a roll of 5 or better will do the trick. It would make sense for a bonus for wands that are used regularly (and I certainly wouldn't say no), but that's not what the core rulebook says.
Also according to the official rules, a natural 1 is always a failure which prevents any attempt to use the magic item for another 24 hours, and it's not possible to take 10. If we've got house rules that say different, that's fine with me.