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Rise of the Runelords, D&D/Pathfinder RPG, "Vague Connections", Nottingham


Laurent posts: 1029 United Kingdom

Adam,

Technically Ironbriar was on the run, he got his ar#e kicked at the lumber mill after all. When you went to the City Guard, the local captain said something about now understanding all the wild goose chases she had been set upon by Justice Ironbriar. She then sent her agents at the address you gave her. Basically, the Watch is looking for Ironbriar discreetly and there is no "Wanted!" posters in town. So yes, the owner of the Golem-works again had no reason to feel threatened (no "Wanted!" posters).

Now Marcus needs another Bluff check on the captain of the guard, when he brings Ironbriar's head to her. This should be pretty easy as the captain will be willing to believe you, with your bringing the head and all. She might just mentioned that your (fake) intel on the previous whereabouts of Ironbriar was not of the best quality, but she will have no reason to suspect you lied to her previously. Basically Marcus will get a +10 circumstance bonus on whatever Bluff check needed to explain how he came into possession of the ex-Justice's blood dripping Elven head. There might be a monetary reward for that too.

Laurent,



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