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The Hollow's Chronicles


Laurent posts: 1029 United Kingdom

Sean,

Most of what you say is true, however... razz

The slaves on this level are watched upon by tougher Kobold commandos, and realistically have more chance to be promoted to fighters by killing adventurers than be "rescued". The slave drivers are tougher because... this is D&D and in D&D the closer the party gets to the end, the tougher the opponents.
They damn well knew about the elite Kobold Ranger and his Slurks just behind them, they also knew that the only way out is via the now destroyed (but they did not know that) cauldron lift. Hence not really big enough to allow a swift exit.

Kobolds are Kobolds, and not French, so in WWII they would have run away from the enemy, not joined them. The Kobold upstairs did so because they were closer to the exit and the had a leader, whom the party has not met because the party did not "finish" the basement of the monastery, who could, and now has, arranged from them to escape in the woods and set-up a splinter tribe. To be fair, the party could not finish the basement after becoming aware of the urgency to rescue the kids.

Your character was more than motivated to rescue the boss' son, so her participation was indeed exemplary. No need to take my previous comment too negatively, I only meant to say that your Tiefling lost two or more round going after the Kobold elite team whose function was not to patrol but indeed ambush and stay put. I just did not understand why your PC was sneaking towards them one round, then back the next, then sneaking again towards them, while these rounds could have been spent shooting at the Ranger while hidden, which you were. The Kobold Ranger was too busy to spot you properly too.

I admit that I could have been a bit more precise when I introduced the Ranger. He was a named NPC, with levels, and was built for sneaking and range weapon mastery.
The Dire Bat and Gargoyle were NOT about me having a go at the party, they were genuinely there in the adventure and reacted as soon as a non-sneaky someone got into their lair.
What followed was also according to the behaviour of the monsters' respective stat blocks. And yes the sleep spell was valid, much to my chagrin.

I am away on holidays at the moment and should resume my presence on the site after July 5th.

Laurent,



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