on Wed 20 of Mar., 2013 23:15 GMT, by Adam
posts: 137
Right then, let's have a thread for this....
Now that the Rise of the Runelord has been postponed rather than delayed and the PCs are dead, fleeing, or changing sides, there's a space for a game or games on alternate Wednesdays at Vague Connections in Nottingham.
After a reasonably successful trial run tonight, I'm happy to run a few games of my modified version of 7th Sea. I say 'modified' because I've homebrewed it in an attempt to make it cooler, simpler, more flexible, and better balanced. I wrote a bit more about 7th Sea in an old thread, and google is the friend of anyone wanting to know more.
The first adventure will start in Castille (Spain), and our heroes are going to be drawn into working with the Invisible College, a secretive organisation of scholars and supporters dedicated for furthering the scientific renaissance, and opposing the Vaticine Inquisition, which has declared much scientific research as heretical and dangerous. I've no idea how long a campaign it'll be - I just have one adventure idea, and we can take it from there. Or not, as the case may be.
I intend the adventures to be about brains rather than brawn, to involve people playing interesting characters, talking in character, and generally bringing things to life. I want the game to have a cinematic feel to it, and to be about the drama, not the dice.
I've already given the Runelords group first refusal, which will give us 3-4 players, and I have a friend I need to ask. There may be space for others to join - not sure yet, as smaller groups tend to work better with this system. But if there are people without a game we can see what we can do.
Anyway, first step is character generation. We've had conversations about this already, but please feel free to post stuff here, or to email me directly if you prefer.
So far, I think we have a doctor, anatomist, scholar and monk who has been asked to take an extended sabbatical by his order, lest word of his activities reach the ears of the inquisition.
7th sea game: "For Science!"
Right then, let's have a thread for this....
Now that the Rise of the Runelord has been postponed rather than delayed and the PCs are dead, fleeing, or changing sides, there's a space for a game or games on alternate Wednesdays at Vague Connections in Nottingham.
After a reasonably successful trial run tonight, I'm happy to run a few games of my modified version of 7th Sea. I say 'modified' because I've homebrewed it in an attempt to make it cooler, simpler, more flexible, and better balanced. I wrote a bit more about 7th Sea in an old thread, and google is the friend of anyone wanting to know more.
The first adventure will start in Castille (Spain), and our heroes are going to be drawn into working with the Invisible College, a secretive organisation of scholars and supporters dedicated for furthering the scientific renaissance, and opposing the Vaticine Inquisition, which has declared much scientific research as heretical and dangerous. I've no idea how long a campaign it'll be - I just have one adventure idea, and we can take it from there. Or not, as the case may be.
I intend the adventures to be about brains rather than brawn, to involve people playing interesting characters, talking in character, and generally bringing things to life. I want the game to have a cinematic feel to it, and to be about the drama, not the dice.
I've already given the Runelords group first refusal, which will give us 3-4 players, and I have a friend I need to ask. There may be space for others to join - not sure yet, as smaller groups tend to work better with this system. But if there are people without a game we can see what we can do.
Anyway, first step is character generation. We've had conversations about this already, but please feel free to post stuff here, or to email me directly if you prefer.
So far, I think we have a doctor, anatomist, scholar and monk who has been asked to take an extended sabbatical by his order, lest word of his activities reach the ears of the inquisition.